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Assassin’s Creed Syndicate // Review

Reviewed on PS4

London town, that’s the setting for this year’s entry into the Assassin’s Creed series.

The Frye twins serve both as main protagonists, offering a new and slightly refreshing take for your portal into the AC (Assassin’s Creed) world. Both Jacob and Evie Frye lean towards different skill-sets to entice you into using each for different parts (the one’s your not forced into).

The skyline is where this game nails it. It’s beautiful, getting to explore such a familiar place as London but with a new tone and time period is a joy. If you’ve visited the city before, you’ll gain something from it, similar to if you haven’t and you’re simply discovering for the first time.

Unfortunately though, the countless number of repetitive player models that you will encounter completely breaks any immersion you may of already held. Every corner you turn, you’ll bump into the same bald thug who you’d previously assassinated mere minutes ago. As a whole, the characters play as if they’ve just been scouted from the London Dungeons, it’s overly theatrical and unneededly in your face but it below that it does pin down that era from what we’ve learnt in the history books.

We’ve seen Europe, we’ve seen America, please change the tune and keep things fresh Assassin’s Creed. Do something drastically different (such as Black Flag) again, it’s been nice but the series needs a boot in a new direction. While this is a great improvement on AC: Unity, it still misses the spot ever so slightly.

Assassin’s Creed Syndicate is out now on PS4 and Xbox One, coming to PC on November 19th.

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